![]() He and Toriel wanted to be scientists but nobody was willing to take their places. Asgore was the king of monsters, and hated it.Rather than create his family from a lab like Gaster did with his sons, Asgore just had a family normally.He thought he was going to do this because Gaster was enraged and sad over the loss of Papyrus. Sans left his father, Gaster, in fear of he was going to harm him.Dogamy and Dogaressa become Catamy and Cataressa) The dogs in Snowdin are now cats, meaning if they have anything dog related in their names, it will switch to it being cat related (e.g.All the Waterfall monsters and Hotland monsters swap locations.Waterfall and Hotland change their liquids (Waterfall is now full of lava and is called Lavafall, and Hotland is full of water and is called Steamland).Ex: Sans's home in the ruins looks like his home in Snowdin. Everyone's homes are warped to look similar to how they did in the original Undertale.Mew Mew Kissy Cutie is now a dog, and is called Ruff Ruff Super Sweetie.Asriel loves to cook pies just like how Papyrus cooks spaghetti, but the difference is Toriel helps and encourages him to make more.Sans will give you a hotdog instead of pie.King Gaster will give you milk instead of tea, because milk is good for your bones.Napstablook loves listening to music, just like Alphys loves watching anime. Papyrus as a flower is called Flowie, because it's spelled similarly to "wowie".*BioShock: The Collection on Nintendo Switch requires a download of at least 46 GB. Clash in the Clouds - Prove your mastery of BioShock Infinite's combat across 4 brand-new environments and complete challenges to unlock bonus content.BioShock Infinite: Burial at Sea Episodes 1 & 2 - Explore Rapture just before its calamitous downfall in this two-part campaign.Soar above Columbia on gravity-defying Sky-Lines, use a variety of firearms and the superhuman abilities, and team up with Elizabeth in a desperate bid for salvation. She has the power to tear at the fabric of reality-a power her captor thinks will fulfill his warped vision of the American dream. Indebted to the wrong people, private investigator Booker DeWitt must take on an impossible task: travel to Columbia, a flying city above the clouds, and rescue a mysterious woman named Elizabeth. Protector Trials - Choose specialized loadouts and see how long you can keep your Little Sister safe from waves of frenzied attackers in these combat-centric gauntlets.Minerva's Den - Uncover the mysteries of Rapture Central Computing, where an omniscient machine called The Thinker has fallen into the wrong hands.Wield even more Plasmid types, face off against a host of new enemies, and venture beyond Rapture's art deco architecture to traverse the ocean floor, all while being hunted by a new generation of supremely powerful predators: Big Sisters. Eight years have passed since the events of the first BioShock, and Rapture's denizens have rallied into a collectivist cult. See Rapture through the eyes of Subject Delta, a fearsome Big Daddy prototype on a life-or-death mission to rescue his missing Little Sister. Director's Commentary: Imagining BioShock - Discover new collectibles to unlock episodic videos featuring insights from Creative Director Ken Levine and Lead Animator Shawn Robertson.Challenge Rooms - Test your combat skills and puzzle-solving prowess with this noncanonical series of trials.Museum of Orphaned Concepts - Take a tour through BioShock's beginnings across multiple exhibits in this virtual museum, from early concept art to full in-game models. ![]() To defeat Rapture's mutated monsters, you must become one. Your only hopes for survival are quick thinking, reclaimed weaponry, and superhuman powers granted by DNA-altering Plasmids. Amidst the waterlogged ruins, a new ecosystem has emerged, where deranged Splicers hunt down the Little Sisters who would be helpless without their hulking Big Daddy guardians.
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